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Essay / Computer-Generated Images: The Power of Augmented Reality
Augmented reality is a technological technique that superimposes a computer-generated image onto a person's view of the real world. According to one source, augmented reality is also defined as a mixture of actions intended to enhance a person's awareness of the real environment by giving a virtual impression on live images or videos. It is the result of an enriched and complex vision of the world. The true power of augmented reality as a learning device lies in its ability to allow learners to see the world around them from a new perspective. It’s about helping people tackle real problems in a setting that learners are already connected with (Ennakr et al.). This article will discuss augmented reality technology in education and how it can improve teaching and learning. Augmented reality balances several capabilities of smartphones such as GPS and camera, to create a sort of involvement in the physical atmosphere, giving teachers a major advantage. learning and teaching device. Involvement makes people feel like they are participating in a realistic and complete experience. Digital immersion has been made possible through interactive media. Moreover, an immersive virtual work is based on style strategies that combine action, sensory and symbolic factors, which makes people believe that they are in a digitally enhanced environment. Research reveals that involvement in a digital atmosphere enhances education in three ways: situated learning, transfer, and the opportunity for multiple viewpoints. Additionally, augmented reality has the power to improve environmental awareness. In turn, this allows mobile devices to know where they are in the virtual world. As a result, it can present the user with digital materials, related to this place (Cha...... middle of paper ......continue to use these tools to provide education. The exploratory and nascent nature of augmented reality, it is a good solution to meet such challenges More perfectly, augmented reality is an academic strategy seeking a framework where it will be the most effective device among the selection of techniques available for educators. covered use augmented reality to guide and reproduce the powerful and complex error finding and correction features in a real physical atmosphere The task of developing collaborative and experimental analysis in and out of the classroom could be the best academic problem. solved by augmented reality However, researchers must continue to explore how this strategy could ameliorate other persistent academic problems while recognizing its inevitable limitations in the growing teaching atmosphere (Liu, et al...).