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  • Essay / Video games: more beneficial than we thought - 1688

    In today's world, one thing we don't hear every day is that learning is fun. For some it may be, but many children are not very enthusiastic about learning. What if there was a way to make learning fun for kids? Well, it's called gamification. Gamifiction is the process of using thinking and game mechanics to engage audiences, according to educational games expert Gabe Zichermann. Although it has been said that video games cause laziness and violence in children, we now know that video games can be an important learning tool in early childhood development. Research has shown that video games help children develop multitasking skills and can also increase fluid intelligence, which is the intelligence we use to solve problems (Zichermann). Video games may be more beneficial than we thought. In today's society, video games have a bad reputation and negative connotation, as research has shown that video games encourage violence. Stop Teaching Our Kids to Kill by Dave Grossman and Gloria DeGaetano is a book about the negative effect of the entertainment industry on children: "We shouldn't be surprised that half of the video games a student plays typical 7th graders are violent” (1). Well, violent games don't make a child violent, but if you already have a violent child, violent play can make them more violent (Zichermann). It has also been said that video games can distract children and cause antisocial problems. Dr. Dimitri Christakis of the UW says, “Children accustomed to games may find the real world disappointing and understimulating. » Which means that children will be disconnected from what is happening around them because they are too absorbed in their video games. Even though video games have a bad reputation more and more researchers are......middle of paper... ...Me-based learning: It's not just digital natives who are restless. " Educause Review March 2006: 1-16. ProQuest. Web. December 14, 2011. Gee, James Paul. " Learning by Design: Good video Games as learning machines. " E-Learning 2.1 (2005): 5. Print. Grossman, Dave and Gloria DeGaetano. "Introduction." Introduction. Stop Teaching Our Children to Kill: A Call to Action Against Television, Movies and Video Games Violence. New York: Crown, 1999. Print. How Games Make Kids Smarter. Perf Gabe Zichermann. Web. Steinberg, Scott. CNN Featured Articles. January 31, 2011. Web. December 14.. 2011. .